![]() You no longer need to worry about choosing the wrong relic or grabbing the wrong card. This is to prevent accidental actions and offer better S/L experiences. Regarding the game's save mechanism, now, the game will not save when leaving a location until entering the next location. ![]() We've optimized the text description for the requirements of the final chapter's storyline, changing "Good" to "Virtue" and "Evil" to "Sin" to avoid confusion with the game's good and evil states. We've slightly buffed the Hairy Monkey: the passive has been changed to 2/3/4 damage and defense, with the fixed card usage of 3.This greatly enhances the utility of Rupture in multiple attacks, especially when combined with the Holy Monk and many companions, increasing the power of the Vermilion Bird. The Mighty Monkey's passive ability has now changed to 2/3/4 Rupture, and made Rupture to be applied when target’s defense decreased, rather than when breaking the opponent's defense.We've removed the Defensive Offence card from Mighty Monkey’s card set and improved its passive ability.The Mighty Monkey now sports the New Monkey King skin, making it more imposing!.We've made several optimizations and adjustments to the Mighty Monkey and the Hairy Monkey: Probability adjustments have been made for late-game rarity, changing from 5:60:35 to 20:50:30, increasing the chances of obtaining key cards with common rarity in the late game, and making it easier to build an unbeatable deck!. ![]() Carrots now summon 3 rabbits and have their rarity changed to rare.Small pork chop now summons 4 random mice.The poet's "A War Song" can now last for multiple rounds. ![]()
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